Over the next two years, sales of the GameCube languished behind its competitors-Sony's PlayStation 2 and Microsoft's Xbox. Later in September 24, 2001, Nintendo began working with Gyration Inc., a firm that had developed several patents related to motion detection, to prototype future controllers using their licensed patents. Miyamoto cited Dance Dance Revolution's unique game controllers as inspiration for developing new input devices. The company's game designer Shigeru Miyamoto said that, in the early stages, they decided they would not aim to compete on hardware power, and would instead prioritize new gameplay concepts. Shortly after the release of the GameCube, Nintendo began conceptualizing their next console. Satoru Iwata as Nintendo's president directed the company to design the Wii out-of-the-box to appeal to a broader range of players. The Wii was formally discontinued in October 2013, though Nintendo continued to produce and market the Wii Mini through 2017, and offered a subset of the Wii's online services through 2019. The Wii U was released in 2012, and Nintendo continued to sell both units through the following year. The Wii's successor, the Wii U, sought to recapture the core gamer market with additional features atop the Wii. Nintendo found that, while the Wii had broadened the demographics that they wanted, the core gamer audience had shunned the Wii. The introduction of motion-controlled games via the Wii Remote led both Microsoft and Sony to develop their own competing products-the Kinect and PlayStation Move, respectively. The Wii repositioned Nintendo as a key player in the video game console marketplace. As of 2022, the Wii is the seventh-best-selling home console of all time. Total lifetime sales of the Wii had reached over 101 million units, making it Nintendo's best-selling home console until it was surpassed by the Nintendo Switch in 2021. Within a year of launch, the Wii became the best-selling seventh-generation console, and by 2013, had surpassed over 100 million units sold. A bundled game, Wii Sports, was considered the killer app for the console other flagship games included entries in the Super Mario, Legend of Zelda, Pokémon, and Metroid series. The Wii was extremely popular at launch, causing the system to be in short supply in some markets. Later in its lifecycle, two lower-cost Wii models were produced: a revised model with the same design as the original Wii but removed the GameCube compatibility features and the Wii Mini, a compact, budget redesign of the Wii which further removed features including online connectivity and SD card storage.īecause of Nintendo's reduced focus on computational power, the Wii and its games were less expensive to produce than its competitors. Initial Wii models included full backward compatibility support for the GameCube. The Wii also supports wireless connectivity with the Nintendo DS handheld console for selected games. The Wii was Nintendo's first home console to directly support Internet connectivity, supporting both online games and for digital distribution of games and media applications through the Wii Shop Channel. The primary controller for the Wii is the Wii Remote, a wireless controller with both motion sensing and traditional controls which can be used as a pointing device towards the television screen or for gesture recognition. Game designers Shigeru Miyamoto and Genyo Takeda led the console's development under the codename Revolution. In developing the Wii, Nintendo president Satoru Iwata directed the company to avoid competing with Microsoft and Sony on computational graphics and power and instead to target a broader demographic of players through novel gameplay. It is Nintendo's fifth major home game console, following the GameCube and is a seventh-generation console alongside Microsoft's Xbox 360 and Sony's PlayStation 3. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. The Wii ( / w iː/ WEE) is a home video game console developed and marketed by Nintendo. Stand-alone: Mario Kart Wii, 37.32 million (as of March 31, 2020 ).
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